<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.2.1" -->
<rss version="0.92">
<channel>
	<title>Ready, Willing, and Able</title>
	<link>http://ablewhitman.org/blog</link>
	<description>The virtual adventures of one man and his pink lawn flamingo.</description>
	<lastBuildDate>Wed, 14 May 2008 04:52:42 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>Ah, well</title>
		<description>It's almost certain that the next SL server rolling restart will once again remove the ability to create large prims.

I'll continue to address bugs in my viewer that are related to use on other grids that already support large prims, but this won't work in SL once the rolling restart ...</description>
		<link>http://ablewhitman.org/blog/index.php/2008/05/13/ah-well/</link>
			</item>
	<item>
		<title>Able Edition, release 4</title>
		<description>Okay, once more, with feeling.

This release introduces two new features:

	A small button on the Tools floater to quickly reset the new prim size to &#60;0.5, 0.5, 0.5&#62; (actually this was in release 3 but I forgot to mention it)
	An Advanced menu option, "Allow Editing Large Prims", that re-enables editing or ...</description>
		<link>http://ablewhitman.org/blog/index.php/2008/05/13/able-edition-release-4/</link>
			</item>
	<item>
		<title>Able Edition, release 3</title>
		<description>One more update to the patch (and probably the last, unless I find another bug).

Changes:

	max prim scale is reduced to 100.0m
	min prim scale is increased to 0.01m to reflect the fact that microprims cannot be created
	because resizing megaprims causes them to snap back to 10.0m, the "scale" spinners on the ...</description>
		<link>http://ablewhitman.org/blog/index.php/2008/05/13/able-edition-release-3/</link>
			</item>
	<item>
		<title>Able Edition, release 2</title>
		<description>I found and fixed a minor bug with Release 1, so here is Release 2. It's the same deal as before, so see the disclaimers and instructions on the previous entry before downloading.

One important note I accidentally neglected to mention before is that, for a variety of reasons, my viewer ...</description>
		<link>http://ablewhitman.org/blog/index.php/2008/05/12/able-edition-release-2/</link>
			</item>
	<item>
		<title>Able Edition, release 1</title>
		<description>The wonderfully mad patcher, Nicholaz Beresford, was kind enough to include most of my megaprim creation patch with his Release: Eye Candy EC-f. I say "most" only because Nick didn't want to modify the official UI xml files (understandably so).

However, I've gotten some requests for a compiled copy of my ...</description>
		<link>http://ablewhitman.org/blog/index.php/2008/05/12/able-edition-release-1/</link>
			</item>
	<item>
		<title>A megaprim to call my own</title>
		<description>Of course, continuing my theme of fixing things that annoy me:  megaprims.

Now, megaprims don't annoy me. Megaprims are great--they're incredibly useful for building all manner of things. What annoys me about megaprims is that if I make something with them, I'm not listed as the creator, because megaprims always ...</description>
		<link>http://ablewhitman.org/blog/index.php/2008/05/12/a-megaprim-to-call-my-own/</link>
			</item>
	<item>
		<title>/bling off, for crying out loud</title>
		<description>I've noticed a pattern in my work on the viewer, and that is most of the features I work on are so that I can control the ways in which people inworld can annoy me. My primary motivation for working on visibility muting was simply that 16 sqm ad farms ...</description>
		<link>http://ablewhitman.org/blog/index.php/2008/05/12/bling-off-for-crying-out-loud/</link>
			</item>
	<item>
		<title>Not dead yet</title>
		<description>It's been ages since I've written anything here... Alas, work and real life concerns have prevented me from spending much time at all in SL, let alone working on the viewer.

The unfortunate consequence of my neglect of the viewer is that, at least for now, my work on visibility muting ...</description>
		<link>http://ablewhitman.org/blog/index.php/2008/05/11/not-dead-yet/</link>
			</item>
	<item>
		<title>The vagaries of debugging</title>
		<description>Hello! I am still busily working away at the next release of the Able Edition viewer with improvements to the Mute Visibility functionality. I've discovered a couple of problems with how my new viewer handles sim crossings; namely, that it handles them rather poorly.

I have a good idea of the ...</description>
		<link>http://ablewhitman.org/blog/index.php/2007/08/07/the-vagaries-of-debugging/</link>
			</item>
	<item>
		<title>Help Wanted (or: The frustrating elusiveness of reproducibility)</title>
		<description>Nothing makes testing and debugging a more frustrating experience than not being able to reliably reproduce a bug. It's this exact reason that Torley asks quite rightly that people put as much specific detail into their JIRA bug reports as possible. The more details, the better the chance that someone ...</description>
		<link>http://ablewhitman.org/blog/index.php/2007/07/30/help-wanted-or-the-frustrating-elusiveness-of-reproducibility/</link>
			</item>
</channel>
</rss>
